ALL I
DO IS
W1N

It’s ok to challenge your team.
They want it.

THE FUTURE IS HERE

0 %
of the workforce is a millennial or Gen-Z
0 %
are competitive
0 out of
employees think they perform better than coworkers
0

10,000 HOURS

The average millennial will have played over 10,000 hours of games before the age of 21.

gam·i·fi·ca·tion

/ɡāmifəˈkāSHən/

Gamification engages and motivates people across all kinds of activities using game mechanics such as badges, points, levels, and leaderboards.

BRIAN BURKE

Gamify: How Gamification Motivates People To Do Extraordinary Things

“Gamification takes a lesson from games. No one reads a manual to play Angry Birds. You simply start, and develop the skills as you progress.

The difficulty of the challenges increases as players develop skills..”

YOU CAN LEARN ANYTHING
FROM A GAME.

Level up your workforce using science-backed, quick-burst mobile games — built for sales and service teams — proven to increase revenue and 5-star reviews.

DON’T
JUST WATCH.
PLAY.

It’s fast. It’s nimble. And it’s proven.

Struggle is a critical part of the learning process, but our training has never been easier. In order for employees to grasp new ideas, we must train them with tools that challenge them.